Dark Souls II: Crown of the Ivory King - PC DLC Review
October 17, 2014Dark Souls II: Crown of the Ivory King, DLC, From Software, Namco Bandai Games, PC Review
While each of the different episodes in The Lost Crowns DLC have each brought in their own unique hollows, Crown of the Ivory King has added more than the others, with the new Rampart soldiers and the horribly annoying and frustrating Rampart Hedgehog, being just a few of the new and very challenging enemies. Rather than reskins of other hallows, these units are completely new and are a fresh take on the enemies within the frozen grounds of Eleum Loyce.
Hyperdevotion Noire: Goddess Black Heart announced
Noire is probably my favorite of the Hyperdimension characters, and she is leading the way in a new strategy-RPG coming out next year. Here is the press release and some images to go with it:
Kingston HyperX Cloud Gaming Headset - Hardware Review
When I received a press release regarding the Kingston HyperX Cloud headset I was immediately intrigued. Here is a company that I have used for years for solid state drives, RAM, and thumb drives and now, with their HyperX line they were breaking into the gaming and high performance market. Knowing that they were a company that has always put quality before quantity (their flash drives are some of the best in the business), I wanted to get my hands on a headset and when Kingston sent a headset out to me I was absolutely over-joyed and I would not be lying if I said I could not wait to get the unit.
SteelSeries Siberia Elite Prism Gaming Headset - Hardware Review
I recently reviewed the SteelSeries Siberia Elite Anniversary Edition here at Chalgyr's Game Room and it was one of, if not the first review to score a perfect 10. Given the range of games that we have covered over the last four or five years you would think that we would have at least one or two more out there. However, we tend to be quite critical in our reviews, rarely finding anything worth the perfect ten; while some titles or pieces of hardware, not many have ever managed to get absolutely everything correct. With the Siberia Elite Anniversary Edition having done so well, when SteelSeries announced the Siberia Elite Prism model I flew out of my chair and was leaping for a chance to get my hands on a device for a review, after all, its predecessor was perfect in every way. SteelSeries, awesome as they are, decided to send me a unit and I tore into the gorgeous packaging the moment it hit my desk. The big question is whether the Siberia Elite Prism is a worth successor to the Siberia Elite lineup and whether it can hold a candle to the Anniversary Edition that we were fortunate enough to review.
A minor change in Destiny could be a sign of major things to come - Gaming Thoughts
While Destiny has come under a good deal of fire for a variety of things, it is nice to see that Bungie has been doing several things right since its release. Primarily this has come in the form of behind the scenes work such as tweaking weapons or shutting down the infamous loot caves. For those venturing into the original loot cave, they recently came across an interesting surprise in the form of a corpse that could be interacted with that plays a message. This might not seem like a big deal in the grand scheme of things, but it is if you think about it: your actions in the game do actually matter.
Shadowrun: Dragonfall - Director's Cut - PC Review
I was first introduced to the Shadowrun universe back in the mid 90's when I rented Shadowrun for the Super Nintendo; truthfully I was only half-interested in the game. While I am a big fan of isometric role-playing games, I had not quite developed a taste for them yet, as I was more of a tabletop fan for my role-playing games that weren't Final Fantasy. I do recall hanging out with my D&D group after school one day and Shadowrun came up and I had been a bit confused since they were talking about Shadowrun's original run as a tabletop series and not the video game. Once I was properly educated by friends that were aghast that I was unaware of the tabletop version, we started playing a few games here and there. I eventually fell very much in love with the cyberpunk themes, criminal overtones, and the very raw, very dark universe but by the time the third edition was release (1998), I had moved on to other series and tastes.
Sacred 3 - PS3 Review
Sacred is a game that comes with a lot of history behind it. I had originally picked up Scared off a shelf at a now very long defunct computer store that we used to have which carried the obscure games as if they were the norm. I liked the way Sacred looked, and to this day I do not regret it what-so-ever. I bought Sacred 2 when it came out, hell I bought it again not only on the PS3, but also as a Gold Edition on Steam for the Expansion content. Needless to say, I’ve always loved the series with the Dark Elf/Vampiress as my favorite characters of the first, followed by the Seraphim and High Elf in the second. Sadly when Ascaron announced that it was closing its doors I figured that we would never get another chance to play a new Sacred until Deep Silver came along and produced Sacred 3.
Evolve alpha access opportunity
Evolve has been one of the more talked about games over the last several months, and 2K Games is giving players a chance to get a very early look at the title.
Stronghold Crusader 2 - PC Review
I was first introduced to the "castle sim" genre of gameplay with Firefly Studio's 2001 game, Stronghold. At the time the real-time strategy genre was all over the place; from fantasy based games like the Warcraft franchise to unique spins like Tzar: The Burden of the Crown, Earth 2150, Command & Conquer: Tiberian Sun. Fortunately it was a good thing, as some real gems came out of those days, Stronghold and Stronghold Crusader being a few of them. What was different about Stronghold and its sequel (-ish) was that it was a castle-building sim. You would gather resources, manage your town's needs, and build your army, but the real 'character' was the castle. Each map allowed you to build your castle to your desires.
How I found myself playing World of Warcraft... again - Gaming Thoughts
I never really planned on playing World of Warcraft again. Recently however, Blizzard ran a promotion that proved to be the final hook in getting me to recreate some characters and play again for the first time in years. There were some other factors as well, including friends at work who played, but at the end of the day I found myself almost too easily thrown right back into the mix. With the new patch 6.0.2 patch ready to go live today, I thought this was a good time to reflect on my time back in Azeroth.
New screens and a date for Pheonix Wright this winter
With some new screens and specific information about the titles, the Phoenix Wright: Ace Attorney Trilogy looks to sneak in just before Christmas.
Meridian: New World - PC Review
I mentioned this when I first previewed Meridian: New World; I love real-time strategy games. As PC gaming grew, the real-time strategy and roleplaying genres were the genres to play. If you were not a part of the Command & Conquer, Warcraft: Orcs and Humans, Advanced D&D (Champions of Krynn!), or Elder Scrolls games then you were pretty much a square and did not deserve to play video games. I grew quite attached to the Warcraft and StarCraft brands as time wore on and primarily stuck to Blizzard's core RTS games. I did branch out a bit with Dark Reign, Earth 2140, then fast forward ten-plus years and got into Warhammer 40k: Dawn of War and Company of Heroes, largely though I stuck to the Warcraft franchise though, admittedly, I picked up StarCraft II: Wings of Liberty on day one. Outside of a handful of titles, there are not many "true" real-time strategy games available.
Diablo III: Ultimate Evil Edition - PS4 Review
October 13, 2014Blizzard Entertainment, Diablo III: Ultimate Evil Edition, PS4 Review, Sony PlayStation 4
Diablo was a title that fathered an entire genre of gaming with series such as Sacred, Van Helsing, the homage that are Torchlight/Torchlight 2, and continues to evolve to this day even within its own sequels. Diablo III came out years ago for the PC and once again the console portion of the gaming community asked why in this day and age they couldn't get it. To me Diablo was a PC game, with network features, designed to play with a keyboard and a mouse. I’ve played countless hours of Diablo III on my PC with my brother and several friends and it was fun. Shorter near the end of the game, but fun. Then Blizzard did something they hadn’t done since 1998, they made a console port.



























