Whirlight - No Time to Trip - PC Review

Whirlight - No Time to Trip by developer imaginarylab and publisher Vsoo games - PC(Steam) review by Richard with a copy provided by the publisher

Estimated reading time: 7 minutes


Well folks, guess what time it is? Time to travel through time! A wacky adventure point-and-click title by the same people that brought us Willy Morgan and the Curse of Bone Town comes the newest title: Whirlight – No Time to Trip.

In Whirlight we are introduced to genius (lol) inventor Hector May, who is currently going through a bit of a slump. In the process of trying to overcome his slump, he makes the invention of the century, time travel! Unfortunately for him, as well as Margaret who he surprises upon his first time travel foray, it turns out his newest discovery is a bit more unstable than desired, leaving him trapped in the future. Together both Hector and Margaret work together to not only put this new discovery to good use, but also to prevent a potentially horrendous future from occurring.

Whirlight is a point-and-click adventure game with a lot of gags and some pretty funny interactions. You’ll explore the town of Verice Bay, as well as some other interesting locales, in your quest for science! As a point-and-click title gameplay is pretty basic, mostly involving walking around by clicking in an area you want to move to, examining objects by clicking on them, and interacting with items by combining them or using them on something. Thankfully the developers have included a few quality of life aspects into this adventure. First of all, in most areas comprised of a bunch of smaller screen sequences, you are usually able to find a map that will allow you to fast travel around the area, provided something hasn’t happened to keep you out of the area you want to go to.

The next really nice gameplay mechanic is that you can hold down right click to see anything that’s interactable in the area. This is super useful for finding those small spots you may have overlooked, or if something interactable is close to something else and you didn’t notice it. The last handy mechanic is the ability to double-click to either run to a location on screen, or if you double-click a screen transition you fast move to the next area without having to wait for your character to run all the way there. Combine that with an easy to use inventory by using the scroll wheel up or down to bring the inventory up or put it away and there are a lot of user friendly aspects to Whirlight.

While there are a few puzzles to solve, both item interaction and more hands-on puzzles, most of them are fairly reasonable. I will stress the most here. Some of the interactions are…well, perhaps a little less intuitive than you would expect. Oddly enough, I found the greatest issue of this in the first half of the game, and the longer I played, the more intuitive I found the item combinations or uses were. I’m not ashamed to admit there was one interaction I actually had to go watch the game trailer to help me out with. With that in mind, allow me to give you a few tips if you’re stuck. Tip one: try and combine all your inventory items to see if any stick. Normally there are a few that you may have forgotten a reference for or were kind of out there and you didn’t realize. Tip two: exhaust character dialogue. If there’s a person to talk to, usually all of the stuff they have to say is worth hearing. In fact, there’s one required item that you can only get by continuing to talk to a character. Final tip: don’t be scared to go through every possible item in your inventory while interacting with something. Even items you can “lose”, you’ll still get back by returning to where you got them from. For example, there are some newspapers you can burn, and returning to the newspaper pile you get more. No hassle no fuss.

Another cool thing to make note of is that all of the interactions and controlled character quips are all fully voiced. Yup, all of them. A really neat feature you don’t see nearly often enough. Whirlight has some pretty colourful and unique environments, with a cast of interesting characters. Add in a pretty unique plotline and some solid music and you’ve got everything you need to make a stellar point-and-click adventure! While there’s a lot to like here, there are a few issues that pop up occasionally. From a gameplay perspective, sometimes you can “use” an item, or attempt to use an “item”, and the game will half tell you “there’s something to this” or “I need to do this right”, which can be misleading sometimes. Case and point, the interaction I needed to watch the trailer video to figure out was one of these. The second issue I’ve run into is one where after talking to a character and getting them to perform an action for me, they are stuck in a pose and I cannot interact with my inventory unless I go talk to another character. There is also another character in the area you can perform an action for but their reaction text speeds through and you can’t read it in time. It doesn’t lock you out of anything, and I hope it’ll be fixed by the full release, but it is there.

Overall Whirlight – No Time to Trip is a good bit of retro fun in a nice and funny package. With a memorable cast and some interesting adventures, I’m sure Whirlight will appeal to all you point-and-click fans out there.

 

Score: 8.5 / 10

 

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