The premise is charming as you take control of a tiny robot who has been tossed out into a scrapyard behind the city. He must return to the city to save his girlfriend robot as you guide him through a variety of puzzles along the way.

There is very little plot or dialog to speak of here outside of what I have already explained. I have played Machinarium on a couple of platforms now, but it feels right at home on the Vita - the last console I tried it on. It feels as though a good deal of care went into bringing Machinarium over to the handheld, with easy-to-use controls. It is not the longest game to complete, and there is not a lot of replay value to be had here once you have sorted through the myriad of puzzles, but if you enjoy a slower paced game that makes you think through puzzles, Machinarium is worth a go.
7 out of 10.
Review by Nick
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