KotL - Summoner

So, part of what I've been spending some time on over the last week was a demo of RPG Maker XP. I had mentioned this before earlier in the week. Now mind you, most of the code is in place, and graphically I'm using basic RTP graphic assets, but I think the 'attract' or demo mode turned out okay on it.

Basically, the storyline bouncing around in my head is a spin-off of my Kingdoms of the Lost MUD that I run with my wife. The premise is basically people dabbling in a kind of magic they don't know much about. Nothing too deep, but I get on these creative kicks where I want to not just play something, but make something (I do a lot of writing and already have the MUD) - this was just another outlet to help with that particular itch. Hopefully I'll regain some steam on it soon and do something with the gameplay - I have some stuff mapped out and implemented - probably about the first 10 minutes or so of the game. I may go ahead and try to get an hour or so of it out there and playable before too long. Anywho - thanks for taking a look and I'll add some posts here and there as I add things, especially if people show any interest in it. Basically though, it's a throwback the old 16 bit RPG era of gaming - one of my favorite times in gaming history.


  1. It's a shame this isn't a real game. I enjoyed it and look forward to seeing what you do next with it.

  2. Well thank you - I really appreciate that Beckafly. :) I've got just about all the code modifications in place, so hopefully I can roll out several maps and get the first say, 30-60 minutes in place and get that out there for people to see and put in suggestions. Thanks for dropping in and commenting!

  3. It looks really good, and I gotta say...excellent choice of music there!

  4. Thanks! I've had a few people who aren't even regular readers contact me about this directly and one on my Youtube channel. Bit surprised to be honest - I've always enjoyed game creation, and this has been a lot of fun for me so far already. I may have to make a somewhat regular posting or update about my game creation stuff if people are interested.

    The music is one of my favorite things to work on actually. i have a ridiculously large library of video game music on my computer that I can choose from and often use when I'm writing stories too.


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