Madden 15 - Xbox One Review

It looks good, but how does it stack up to the prior years?

Ar nosurge: Ode to an Unborn Star - PS3 Review

This ambitious RPG might not be for everyone, but is worth giving a chance

Lords of the Black Sun - PC Review

The potential is there, but so are plenty of missed opportunities

Styx: Master of Shadows - Xbox One Review

Challenging, beautiful and rewarding stealth for the Xbox One

Ancient Space - PC Review

Not as exploratory as it claims to be

Friday, October 24, 2014

Garruk's Revenge coming to Magic 2015

We had a chance to review Magic 2015 earlier this year when it released, and while it disappointed on some fronts, it did some things (deck building in particular) quite well. Now the first expansion is set to release on November 5th.

Dungeons & Dragons: Hoard of the Shadow Queen - Tabletop Review

This 96 page hardcover book stands as a module for delving deeper into the newest edition of Dungeons & Dragons. It is geared for roughly four players and can see them all of the way through level seven starting off as new adventurers. I already had a chance to take a look at the Starter Set, and while these two sets have some things in common, there are a good number of differences as well.

Ancient Space - PC Review

My first introduction to true space-based realtime strategy came near the end of 1999, roughly 18 months after the release of Starcraft which had been dominating my RTS time back then. When I first caught wind of a new title by Relic and Sierra I was fully in the grips of space-based gaming. From the old Wing Commander games to Freespace and the X games, I was desperately trying to find more titles that had to do with the inky blackness of space rather than the wooded forests filled with elves, orcs, and other mystical beings (though I still love a good fantasy game) and since I had to wait another year before Tachyon: The Fringe was released, I needed to find something. Enter Homeworld, which released at the end of September of 1999 and it was everything that I had dreamed of.

Thursday, October 23, 2014

Guilty Gear Xrd -SIGN- is set to arrive in December

We have been following Guilty Gear Xrd for a while now, and now that the game has a release date and some more information, it looks like we will be seeing it sooner than expected. On top of that, Aksys has announced their pre-order bonus.

Dungeons & Dragons Monster Manual - Tabletop Review

For me, nothing screams Dungeons & Dragons more than the Monster Manual. This is my favorite book with pretty much every edition that comes out, and that holds true so far with this fifth edition of Dungeons & Dragons as well. There are so many different things that go into a fantasy world, from the different races, magical artifacts, unique lands and the use of spells. However, the monsters (both good and bad) are what make the setting come to life and is both fun to simply peruse but essential for adding flavor to a campaign.

Styx: Master of Shadows - Xbox One Review

Like the rest of the gaming community, I first heard about Styx: Master of Shadows at E3 this past year. I honestly did not know what to think of Styx outside of the fact that I was super interested in the fact that you play as an ugly little goblin and not some shiningly perfect example of a perfect human or a tall and graceful elf. No, not in Styx; you play a grimy, nasty little goblin who slithers around in the darkness, has a really cool tattoo, and carries a really big knife. It is not often you play something that is the equivalent of an anti-hero in video games and I thought that it would be a nice change of pace. As more details emerged about Styx: Master of Shadows I became more interested in it; after all the last time there was a game that focused more on stealth and completing tasks without killing everything in sight, we were given Mark of the Ninja, one of the best side-scrolling games since Castlevania: Symphony of the Night (I love that game ...).

Wednesday, October 22, 2014

Lords of the Fallen Dev Diary

With Lords of the Fallen right around the corner (releasing on October 28th), we are happy to share some press information, assets and a brand new dev diary that was released today. Take a look!

Dungeons & Dragons Player's Handbook - Tabletop Review

Most of the books found in the Dungeons & Dragons roleplaying game is geared towards the DM. The man behind the curtain/tabletop screen may be akin to the great and powerful Oz, but in truth the players are really the driving force to a good tabletop session. This is a hardcover book with plenty of beautiful illustrations to tease the eye, but at the end of the day it is an essential reference for players looking to get the most out of their tabletop gaming experience.

Thrustmaster HOTAS Warthog Joystick - Hardware Review

I am a longtime fan of flight simulators and space-based simulators and since the old days of Flight Simulator 2004 where I picked up a Microsoft Sidewinder Force Feedback flight stick I have been hooked on  the use of a flight stick. As the years went on I became more interested in the benefits of a H.O.T.A.S. system (which stands for "hands on throttle and stick" for the uninitiated) though only trying a handful over the years. Due to the complexity and relative high cost of a HOTAS system there are unfortunately far too few manufacturers that make affordable systems, though there are plenty out there that provide the flight stick only.

Tuesday, October 21, 2014

Ubisoft announces Tetris Ultimate release date

We took a couple of looks at Tetris Ultimate over the summer (here and here), and now Ubisoft has given us pricing and an official release date - and it is a bit closer than perhaps expected.