Rage - Xbox 360 Review

Well - it's finally Friday. Being fully back to work after some time off over the last couple of weeks is both good and bad I suppose. It gets me back to a slightly more 'structured' schedule - where I should be back to my 2-4 posts a week norm going forward. Unfortunately, I'm a bit 'down' on playtime for games lately as a result since work has been VERY busy. I still have a handful of reviews in the cooker and have been following a lot of different game announcements (I am VERY excited from what I've been reading about Fire Emblem for the 3DS). Speaking of reviews...

Everything about Rage prior to its release seemed amazingly bigger-than-life.  Boss fights, expansive environments, multiplayer and more.  Then the game came out to really solid critical reviews and good early sales, but before long found itself heavily discounted at a lot of stores.  Last week I saw it new for $15.  So what is Rage?  It is a first-person shooter from the makers of Doom and Wallenstein - so they know their way around a gun or two in video games.


Graphics - 9:

This is a very visually-pleasing game.  A lot of post-apocalyptic worlds are presented in heavy grays or browns , but here the world is vibrantly colored while still portraying the sad state of the world you are inhabiting.  Animations are crisp and everything moves along at a very high framerate.  The art design is excellent, but so is the technical execution.


Sound & Music - 7:

The weapons have a nice variety to them, and the voice acting actually was better than I expected.  The voice actors somehow seemed to compliment the colorful visuals and never felt out of place to me.  The music was generally pretty good, often complimenting the tenser, more isolated moments nicely.  That said, it is not a soundtrack with any specific tunes I really wanted to hear replaying either.


Gameplay - 8:

The game is focused heavily on shooting combat, and that is a good thing because the game really shines during those moments.  Adjustable difficulty and smooth controls make for a pretty solid experience on this front.  I liked the enemies - the mutants have this sort of crazed zombie-like quality to them where they just fearlessly rush you at times and really helped create some intense firefights.  There are quite a few driving sequences available as well, and while these added a little variety to the proceedings, I did not find myself particularly enjoying those parts as much as the gun fights.  There is also a currency system that allows you to upgrade your weapons that adds some welcome variety to the game.


Intangibles - 6:

It seems like there is a lot to do in Rage, but the game was actually fairly short it seemed.  On top of that, the multiplayer surprised and disappointed me in that it was not a shooting game, but racing - and as I previously stated, I just did not really like the racing aspects of the title all that much.  The storyline was also a complete bore.  It just never really sucked me in, and I never much cared why I was completing quests.  I needed the money, but the reasons for my actions were of no importance to me.


Overall 7.5:

As cheaply as Rage can be purchased now, it is worth a quick play if you are a fan of first-person shooters.  It was more entertaining than not throughout the campaign, though sometimes during the town and exploration sequences I found myself longing for more combat action - that is when I was easily enjoying myself the most.  Once I had beaten it and dabbled in the online a bit though, I felt little compulsion to pick Rage back up to play it again.


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8 comments :

  1. That Random Game Blogger11 January, 2013 11:29

    yet another game that's been on my wishlist for years

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  2. Eh, it looks sub-par. Good review though.

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  3. It's super-cheap now. And I'm glad I picked it up cheap because while it was a fun game, it was rather on the short side. One of those titles that flashed real bright right at first, but faded quickly.

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  4. I remember around when this was announced, many seemed to get hyped about the graphics (or, the possibilities of what they were going to be). I don't really remember hearing much about the game though, once it released. With my current backlog though and "list" of games to play/get, not sure if this one will ever join my library.

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  5. Yeah, I don't think Rage quite lived up to the hype. I remember one of the guys in Gamestop just raving about how great it was going to be before it came out, but I don't think it quite lived up to its press. Some cool ideas, excellent visuals, but just not enough meat - which probably explains why it's so easily found used or cheap new.

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  6. Yeah, this was one of those games many looked forward to, the magazines certainly hyped it, but just didn't live up to the hype. With that said, I liked it fine when I tried it, it's fun enough, and probably worth a playthrough when it's as cheep as it is. Like the car-parts (pun not intended) more that the shooting-parts though.

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  7. Hello Elias, and thanks for dropping by to comment.


    I tend to agree it didn't quite deliver that 'wow' factor that all the hype gave it, but like you said - while I was playing I enjoyed it. I was kind of the opposite of you - I didn't like the car parts quite as much as the shooting ones. I should say, depending on the shooting parts. The wide open environment battles weren't as interesting to me as some of the earlier ones where I was skulking through dark passages waiting for something to leap out at me. Those were nice and tense, but too few and far between. Thanks again!

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