I have already had several people ask me why I'm not playing it already, considering it is one of the most anticipated games... probably ever. Well, that question has a few answers. 1) I'm a bit broke this week compared to usual. A pair of unexpectedly huge bills and a pair of cats needing trips to the veterinarian's office did not help matters. At all. But, I have a birthday within the week, and my dad usually springs to grab me a game. While I'm interested in Dragon's Dogma and a few other titles, I think point 2) is that I'll let someone else buy Diablo for me. 3) I have way too much going on at work these days to tempt myself with a shiny new game that could lead to me trying to take a few days off. Just seems like a recipe for disaster.
Moving on, there was a 3DS update last night/this morning, and I had no idea what it was about until I read the Nintendo press release, so I thought I would share with the rest of the class:
15 th May 2012 – Nintendo of Europe today announces that it has made an update available for Mario Kart 7, which will eliminate the ability to exploit shortcuts when playing Online Multiplayer on the courses "Wuhu Island Loop," "Wuhu Mountain Loop," and "GBA Bowser Castle 1".
The Mario Kart 7 Update data are available for free via Nintendo eShop from today, after performing the latest system update to make sure that your Nintendo 3DS system is up to date.
Mario Kart fans who have not downloaded these Update data will no longer be able to play Online Multiplayer; but don’t worry if you are unable to connect to the Internet and download the update immediately, as you will still be able to take part in Local Multiplayer and Single Player races without the update.
To download the Mario Kart 7 update make sure that you have performed the latest system update for your Nintendo 3DS and then visit the Nintendo eShop to download the Mario Kart 7 Update data. For more information on Mario Kart 7 and how to download the Update data please visit http://www.nintendo.co.uk/mariokart7
And then, a couple of Magic: The Gathering notes. First, of the video game variety, but I was sent this in my email this morning and thought it was interesting:
At E3 2012, in Los Angeles Wizards of the Coast will be unveiling the next instalment of Duels of the Planeswalkers 2013 that will be launch on Xbox Live Arcade, Sony Entertainment Network, PC download and iPad in summer 2012. The original Duels and Duels 2012 have been downloaded well over 2 million times combined since its launch in June 2009 and have become Top 10 sellers in the sales charts for Xbox Live Arcade.
About Duels of the Planeswalkers 2013
Hot on the heels of the wildly successful Duels of the Planeswalkers and Duels of the Planeswalkers 2012 video games, the Duels of the Planeswalkers 2013 game features:
- Players Face a Greater Challenge - Magic’s ultimate evil mastermind, the dragon Planeswalker Nicol Bolas!
- 10 Fresh Decks
- Multiplayer Game Mode – Planechase
- Fresh Puzzle Challenges
- Optional Manual Mana Tapping
- Integration between the digital and paper product offering – Duels of the Planeswalkers players get the first look at cards from the upcoming Magic 2013 Core Set releasing this summer
Duels 2013 will also feature strategic single player campaign game scenarios as well as competitive play, robust community features and unlockable content. More information can be found at www.duelsoftheplaneswalkers.com.
And then last, but not least, I got to join my coworkers for our first night of playing Magic after hours here at work, and that was a lot of fun. We logged about three hours, I got to try out seven different decks (I had made 14 in preparation - I like variety!). I lost the first 3, won the remaining 4. The whole night turned for me on the above card. I was losing my 4th match there, and pulled that guy with just enough land to cast him. It was over 2 rounds later, and I won out the rest of the way. Lots of fun!