In my mind, this was the most anxiously awaited PC game since Starcraft II came out. Opinions formed on Diablo III often and early, ranging from the online connectivity to the style of the game's graphics. Still, as we have seen in the past, great expectations can often lead to great disappointments. We have seen that with other titles like Mass Effect 3, when many of its loyal fans felt let down by the ending, the multiplayer component or that it seemed more focused on action than tactical or roleplay elements. The other side of the coin is something like Skyrim, that generally was well-received (though bugs - especially on the PlayStation 3, really hampered its release). So how does Diablo III hold up?
I grew up on these books, but it's been years. It was surprisingly easy to sink back into the world once more
Simple graphics hide a deceptively deep story in this platform puzzler
It's time to take aim at some familiar shapes - but with some new twists in the gameplay
Some signs of new life in this yearly shooter are more than welcome
A new console and a new visual style - but the same great characters and stories