Axiom Verge - PC Review

This homage to Metroid does not just respect the formula - it improves it

Order of Battle: Pacific - PC Review

Surprise - but this is one of the best strategy games of 2015 so far

Gratuitous Space Battles II - PC Review

Get ready for lots of strategic space combat - your time will be well spent

MLB 15: The Show - PS4 Review

It is still the best game of baseball on the market, though the improvements from last year are minimal

Sayonara UmiharaKawase + - PS Vita Review

A challenging platforming title that gets an update for the Vita - but has it aged well?

Friday, March 16, 2012

Kingdoms of Amalur: Reckoning - Xbox 360 Review

Kingdoms of Amalur: Reckoning is a title has been in my sights ever since I stumbled onto it via trailer at IGN that I shared here.  It was a flashy trailer that caught my eye with its visual style and everything I saw about the fast-paced combat intrigued me.  I continued to follow it, posting about it here and there, until I finally got a chance to try the demo and share my impressions.

Well, this game turned into a pre-order for me at that point and I have had a lot of time to sit down and get to know this new fantasy RPG title over the last 100+ hours.  Before I get into the specific technical breakdown I usually do, I figure a game I have sunk this much time into deserves a bit more of an overview first.  One word really comes to mind for me when I think about KoA and describe it to others:


Wednesday, March 14, 2012

Naruto: Clash of Ninja Revolution

I will admit I have never particularly followed the Naruto series.  I don't watch a ton of TV, and when it comes to Anime I'm pretty limited outside of old Dragon Ball Z episodes.  My kids however, enjoy the Naruto series.  They have lots of the manga books that all three have at least browsed through, and in most cases read from cover to cover.

On top of that, this title is pretty old.  It came out in 2007 and it has been bouncing around our house for some time.  My son had played this game the most, but I was looking for something the play the other day and sat down with this game to kill a few hours and found myself playing it again for several more days.

It is a fighting game, usually one-on-one but there are quite a few different modes and variations you will have available to you as well.

Tuesday, March 13, 2012

RPG Maker VX Ace, Ninja Gaiden 3, Persona 2: Eternal Punishment and more on Otaku Gaming

I've been putting some articles up on Otaku Gaming that may be of interest here.

Lots of information about Dragon's Dogma to be found in this article.

Sunday, March 11, 2012

Sakura Wars: So Long, My Love - Wii Review

Very much like there are a lot of words jammed into the title, there are a lot of ideas crammed into this game.  Sakura Wars: So Long, My Love was released on the PlayStation 2 and Wii a few years ago now, and really the title is older than that as it was released in Japan five years prior.  This is the kind of game that probably will not appeal to a large market, but more to a niche group.  This game plays out very much like a dating sim, role-playing game and turn-based strategy title all in one.  There are some ambitious ideas at work here, and not all of them work out as well as hoped.